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春节Q&A:百运烈焰sf不会在9.7版本进行替换

  AMX-30树只有两兄弟

  KV-5不加强

  - slowly, step by step, limited MM premiums will be removed from sales

  新物理特效测试会有两个服务器——一个会是“真实”的物理效果,另一个是简化的版本

  - the tank, from which AMX-30 will be unlocked, will be announced later to avoid the “we already grinded the XP!” whine

  根据开发者,“精度削弱导致本来精度不好的金币车打钱能力变差”的说法并不正确

  WT E-100不在9.7替换

  - Xbox One WoT HD models had no influence on PC HD model schedule

  - physics test will be followed by a limited (addressed) poll, there will not be an all-player-poll in general most likely

  - Dx12 support is not even in plans for now

  - Storm doesn’t remember the numbers exactly, but for all vehicles with normal (non-derp) guns, the damage difference between 0.9.5 and 0.9.6 after the accuracy nerf was less than one percent

  普罗霍洛夫卡前途未卜(早先说可能删掉,只留下烈焰丘陵)

  新的涂装、标语、徽章都会有的,不过没个准信

  - new motion physics will not influence shell trajectory or shell physics

  有关为啥WG不想严格限制一场战斗中各种车辆数量的问题:“如果一种车数量高于需求,这个种类的战车大概是不平衡的,我们需要平衡它而不是加入条件限制它”

  - Xbox One WoT grass render (improved grass) will come to PC – it’s in the process of rework

  - AMX-30 “branch” will consist of two vehicles (AMX-30 Prototype and AMX-30B)

  现在,62式不会加强(反正不在9.7)

  也许开发者们会把“装甲密档”类加入车库(能看所有坦克,但不能玩)

  新渲染情况?“我啥也不能说”

  - returning to the “non-critical areas of tanks being hit recieve only 50 percent damage is a stupid idea” statement by Storm, another player argues that this would be remedied by having a proper voiceover, saying “you did hit less critical area, you did less damage” – Storm replies that “it wouldn’t reduce butthurt anyway”

  - for now, buff to Batchat ammo carried is not planned

  逐步地,有分房保护的金币车会不再出售

  - the fate of Prokhorovka map is not decided yet (SS: earlier, it was mentioned it could be removed from the game with only Fiery Salient remaining)

  - KV-5 will not be buffed

  在新物理特效中,翻车会像溺水那样计算:翻后会有个计时器,如果你没能及时翻回来,那你就嗝儿屁了

  法国的索玛S35不算在AMX-30分支:“这是另一支”,烈焰sf论坛,是一个只有2-5级的迷你分支

  Storm不记得具体数据了,但是正常炮(喷子除外)造成的伤害在9.5与9.6之间的差异不到1%

  - the upcoming new motion physics will have no effect on game performance, as it is calculated server-side

  回到Storm“打击非弱点区域只造成半伤是坏主意”的声明(见昨日Q&A),另一个熊孩子觉得可以通过合适的语音提醒来弥补,语音类似于“你打到非弱点区域啦!你只造成了一半伤害!”一类——Storm回复说“这可不会减少喷子的数量。”

  - developers can’t put a limit on MM not to throw you into the same map you already played on in last battle, it would mess with the MM mechanism

  - the physics test will consist of two servers – one with “realistic” physics and one with “simplified” physics

  - Q: “Please explain to me, why the fuck are you touching arty?” A (Storm): “To fuck it up. You’re welcome.”

  开发者们不能限制分房,使你强制不会进入之前刚进的地图,这回搅乱分房系统的

  TD不会重平衡——Storm说每边平均4-5的TD的说法不正确

  - for now, Type 62 will not be buffed (not in 9.7 anyway)

  - TD as a class will not be “rebalanced” – Storm states that the statement that every team has 4-5 TD’s on average is false

  高清IS-3在9.8

  - HD IS-3 will come in 9.8

  物理特效会提前分轮测试,玩家不用等到9.7的测试服了

  AMX-30线到底从哪出先不告诉你,今后再说,免得你们又会有“啊我都存好经验啦”的抱怨(无责任透露,从1390出——要不还能从哪?)

  物理特效后会跟上一个投票,不过只能一部分人参加。不会有全民公投的。

  - new render status? “I cannot say anything for now”

  - it’s possible Super Pershing will be reworked to HD in 9.7

  - a server on Crimean peninsula will most likely not be started

  - Storm states that he personally doesn’t care about e-sports, but there are other developers that do (SS: a lot of RU players are angry because of the IS-3 and other HD model delay due to WGL)

  可选车体“when it's done”

  新的物理特效不会影响炮弹轨迹和其他炮弹效果

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